![]() ![]() The game was later ported to various platforms, for instance in 2014 to the OpenPandora handheld. Since 2014 the source code is available via a Git repository. ![]() The native Emerald Mine game engine is based on an older version of Emerald Mine for X11 by David Tritscher, which is used to read and play all native Emerald Mine levels. The DOS version is based on code by Guido Schulz. With its release in 1995, it is one of the earliest games available for Linux, and it also runs on MS-DOS, Windows, Unix, and Mac OS X systems. ![]()
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